Cellar

"The cellar is constructed in the dark, cold underground. It contains tools for the distilling of poisons, as well as various poisonous creatures and plants. The air here is stale, and there is a distinct lack of bright light.

Can be used to create poisons as well as apply poisons to weapons.

Used to increase the level and grade of the Toxicology skill.

Buildings that need to be built next to this include: Poison Market, Oubliette, Mad Medic, Nursing Room, Unoccupied Room, Refining Pond, Slum, Blood Pool, Divine Dragon's Pillar.